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Why Am I Here?

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    When Paizo introduced the Adventure Path in a 2003 issue of Dungeon Magazine, they unwittingly changed the course of history for tabletop roleplaying prewritten adventures. Until that point, the majority of modules written for DnD were open-ended sandboxes that valued location-based descriptions over individual plot beats. With The Shackled City adventure path, Paizo endeavored to create a complete level 1-20 campaign that guided players through a tale of epic proportions. The success of the format led to Paizo creating two more adventure paths for Dungeon Magazine: Age of Worms  and Savage Tides. Following their run in Dungeon Magazine, Paizo has continued to publish adventure paths under the name Pathfinder. There have been twenty-six adventure paths under the Pathfinder title and six under the name Starfinder. With so many adventure paths, no single player has any time to experience all of them. With that in mind, I intend to craft unique stories-based on the framework of Paizo&